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Basilisk ii netbsd
Basilisk ii netbsd







basilisk ii netbsd
  1. Basilisk ii netbsd serial#
  2. Basilisk ii netbsd update#
  3. Basilisk ii netbsd portable#
  4. Basilisk ii netbsd series#

Basilisk ii netbsd serial#

Included with Basilisk II is support for copy and paste of text between MacOS and the host OS, making file sharing a breeze.Īlso included is easy file exchange with the host OS via a "Host Directory Tree" icon on the Mac desktop, colour video display with support for run-time resolution switching, CD quality sound output, floppy disk driver (only 1.44MB disks supported), driver for HFS partitions and hardfiles, CD-ROM driver with basic audio functions, Ethernet driver, Serial drivers and SCSI Manager (old-style) emulation. The high-performance JIT translation engine is optimised for x86 and x86_64 (AMD64, EM64T), allowing for improved performance. Additionally, Basilisk II uses UAE 68k emulation or, under AmigaOS and NetBSD/m68k, the emulator uses a real 68k processor, allowing for greater flexibility in your emulation.

Basilisk ii netbsd series#

One of the most exciting features of Basilisk II is the ability to emulate either a Mac Classic (which runs MacOS 0.x thru 7.5) or a Mac II series machine (which runs MacOS 7.x, 8.0 and 8.1), all dependent on the ROM that is being used. To run successfully, you will need a 512k or 1MB Mac ROM image and a working copy of MacOS 7.x or 8.x.

Basilisk ii netbsd portable#

The ViewModelBase code is shared by both examples, and is simply a convenient way of raising INotifyPropert圜hanged.Basilisk II is an Open Source 68k Mac emulator, designed to be portable and free of charge. Note that I've specified in both cases, even though that's the default for those properties, just to be super-clear that that isn't the problem. In both cases, the control remains unchanged visually.

Basilisk ii netbsd update#

(Then update App.cs to set MainPage to the right example.)īoth examples have a very simple situation: a control with two-way binding to a view-model, and a button that updates the view-model property (to simulate "the data has been modified elsewhere" in the real app). Each example is independent of the other - you can try just one. The sample code below can be added directly a "File new project" MAUI app (with a name of "MauiPlayground" to use the same namespaces), or it's all available from my demo code repo. The sample code is all below, but the fundamental question is whether this a bug somewhere in my code (do I need to "tell" the controls to update themselves for some reason?) or possibly a bug in MAUI (in which case I should presumably report it)?

basilisk ii netbsd

Label and Checkbox) are visually updated, indicating that the view model notification is working fine and the UI itself is generally healthy.īuild environment: Visual Studio 2022 17.2.0 preview 2.1Īpp environment: Android, either emulator "Pixel 5 - API 30" or a real Pixel 6 The problem I'm facing is that changes to the view model are not visually propagated to the Switch.IsToggled and ListView.SelectedItem properties, even though the controls do raise events showing that they've "noticed" the property changes.

basilisk ii netbsd

I'm using 2-way data binding in my MAUI app: changes to the data can either come directly from the user, or from a background polling task that checks whether the canonical data has been changed elsewhere. ( CollectionView has similar issues, but other confounding factors that make it trickier to demonstrate.) It's entirely possible that they're different problems that just share some common symptoms though. This question is about two MAUI controls ( Switch and ListView) - I'm asking about them both in the same question as I'm expecting the root cause of the problem to be the same for both controls.









Basilisk ii netbsd